Weight Loss for Nerds: Treat it like an RPG

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In this commentary in Wired Magazine, Clive Thompson equates the Weight Watchers program to a role-playing game (RPG).

The Weight Watchers program is designed precisely like a role-playing dungeon crawler. That’s why people love it, stick to it and have success with it. And it points to the way that we could use game design to make life’s drudgery more bearable.

I’ve never used Weight Watchers but I know people who have lost weight with the program, both through diet and exercise. Most of these people have been women - I wonder if Weight Watchers could gain a whole new market by targeting overweight gamers? Of course, this isn’t a marketing blog, this is a fitness blog, and this article highlights a very important point:

The key to getting fit is to have fun while you’re doing it.

Believe it or not, people can get as hooked on fitness as they do to RPGs like Everquest and World of Warcraft.

I’m in awe of the sheer brilliance of Weight Watchers in adopting the word points as its metric for measuring food. The word immediately shoves the user into the semantics — and fun — of gameplay. You regard losing weight as an intriguing challenge, as opposed to a mere grind.

As J.D. points out on Get Fit Slowly, the one hundred pushups challenge operates on this principle.

…make the gradually increasing pushups into a challenge in order to motivate participants. It works.

It’s true. I’ve been having loads of fun with the one hundred pushups program and look forward to “beating my max” at the end of a set (if I can). It’s amazing how these little “semantic” tricks work to keep me motivated through each set. None of this feels like “exercise” to me. Sure, it feels like hard work, but it’s definitely not a chore. And isn’t that the point?

Exercise shouldn’t feel like “work”. Life is short, and we already spend too much time working and doing chores as it is. Shouldn’t we spend our precious free time doing things that contribute to our happiness? Exercise can be one of those things, the trick is finding a way to make it fun that works for you. Some use Weight Watchers, others keep a journal, others run with friends.

How do you make exercise fun?

Fun Way to Lose Weight: Turn Dieting Into an RPG [via Get Fit Slowly]

Related posts:

  1. The Nintendo Wii Workout
  2. 100 Pushups or Bust
  3. A good rant on all this “Weight-Loss Bullshit”
  4. Weight training versus aerobics for fat loss
  5. Glycemic Index diets work - study

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